Gilded Dominion

Implemented

Accounting

Review the independent trade journal.

Operating and financial records

Accounting shows the newest 60 independent trade journal entries with time, type and description. The account retains up to 200 recent operating entries, including story, license, workshop, production, delivery and encounter records. Money transactions remain in the existing account financial ledger.

Transfers and reserved production

Internal transfers do not create a sale or charge the purchase price again. Production reserves inputs, cost and any wages at start, then creates output once. Inspect Supplies for current goods and Production for pending batches.

Player sales and finite NPC contracts

Normal completed production is sold to players through Marketplace. Limit listings charge 0.5% and completed sales charge 5% seller tax, credited to the existing Dunmore Treasury. Buyers pay no extra tax. NPC contracts retain their existing 30.000 Bucks daily allowance. Private supplies remain bounded.

  • There is no normal Sell to Merchant payout. Historical earnings and receipts remain unchanged.
  • Transport Crate has no established gameplay use; producing it does not guarantee a buyer. No artificial consumer or guaranteed profit is provided.
  • Use Reserve Player Delivery to reserve real Business cargo in a sale order. Confirm after it is fully purchased. Sale proceeds are paid once by the buyer, with no additional NPC money.
  • Cancel returns only unsold goods to a valid destination. If it is full, goods remain owned in escrow; no unlimited claim storage is created.

Household records versus personal story

Accounting is shared across the account. Town > Journal shows the active character's story and encounters. Switch character to inspect someone else's letter, choices, title and standing.

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